Meeting Dylan Sprouse

July 18, 2015 • Personal

In case you’ve missed it, I have already written about my grad school studio, NYU’s Game Center, and shared a few wonderful indie games I had playtested during our weekly events here. Finally time to talk about the game I made in Unity and my number one playtester!

Because I’m not a game design student, the process of making games is kind of different for me. Unlike game design students, unfortunately we didn’t have the chance to form groups to brainstorm concepts, design artwork, then program games. In my short game design elective, we built prototypes every week using Unity 5 to learn the basic structure. However, in the last two weeks of class we had to turn one of our prototypes into a final presentation of our learning process for our grade.

Thus, Pencils VS Erasers was born!

Pencils VS Erasers started as a silly spaceshooter prototype I built following a basic spaceshooter tutorial. Everyone in my class seemed to find my idea hilarious, so I decided to keep working on it for my final. There are three types of pencils that shoot bullets of various intensity against three types of erasers of various resistance. A demo can currently be played here in any browser except Chrome (it has an ongoing fight with Unity). Because my classmates also liked my scribbly placeholder art, I didn’t end up replacing it with actual artwork like I had wanted to.

Here’s a short gif of me losing Level 2.

It is only three levels, but I am not sure how I made this game insanely hard. I had at least 10 friends playtest and comment on every iteration before this one, and throughout each they all complained about its difficulty whether they were a gamer or a non-gamer. My goal ultimately was to make the game easier, but somehow the final version is so hard I’ve only witnessed one person beat it. I can’t even beat it myself! GAH!

I didn’t playtest my game at our weekly playtest events, but on the day of my final presentation, I got a once-in-a-lifetime feedback from none other than Dylan Sprouse.

He played Zack in The Suite Life of Zack and Cody, shared the role of Julian in Big Daddy with his twin brother, and his twin brother played Ben Geller in Friends.

Dylan Sprouse had been taking classes in the Game Center before graduating this May. Since the Game Center is mostly guys, people didn’t act like crazy fans. Guys have casually mentioned speaking to him in passing, but girls usually just giggled about him being around. I didn’t see him for most of the semester so I feel so blessed to have met him on the LAST day of classes ever. I seized my chance the moment a guy walked into the lab where I was working with a bunch of girls and said Dylan was at the last playtest event right outside, and it was “now or never.”

Dylan Sprouse

Here he is, playtesting my game! Yes he posed for this photo. 😀

He is the first celebrity I have met, and is really just another nice and easy to talk to human being. I just told him I am his fan and would like his opinion on my game, and he treated me like a fellow student by playing and asking me about my work-in-progress. Dylan’s suggestion for my game was getting rid of the left and right controls, then add a pencil scratching sound the moment the erasers get shot. He actually posed for these photos. Meeting Dylan made me 20 minutes late for my own final, but my professor as well as all my classmates laughed at my reason.

I got an A in the class though.

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6 Comments to "Meeting Dylan Sprouse"

Tara wrote on 18th July 2015 at 10:11 PM

That is so cool you met a real celebrity! It’s even better that he tried out your game and gave you feedback and everything!!! That is definitely a good reason to be late for your final LOL. So glad your professor and classmate understood! 😀

I think the concept of your game is cute! Pencils shooting at erasers? Brilliant and adorable.


Raisa wrote on 19th July 2015 at 11:07 PM

Haha what an adorable game! I can’t wait to see the final version. 😀

That’s awesome that you met Dylan Sprouse! I think he’s the cooler twin. 😛 My sister loved them both when Suite Life was still on.


Domenica wrote on 19th July 2015 at 11:51 PM

This sounds like such a cool experience. At my school there is a GameJam every Saturday where we student teach each other and create games in unity. I am more into web development, and app development, so I have not attended, plus I work Saturdays.

The concept of your game is adorable. If you could spruce it up you should totally make it available in Google play and the App Store. It could be a huge hit. I would play it for sure. 😛


Cat wrote on 20th July 2015 at 1:40 AM

I like the idea of your game! I also like that you kept the scribbly placeholder art. I feel like it fits since you’re controlling a pencil 🙂

Oh man, I guess I forgot how old those shows and movies were. It’s kind of weird to see someone you know as a child actor now grown up! That’s awesome that you were able to meet Dylan Sprouse and that he played your game!

I hope you’ll be able to find time to continue working on your game 😀


Jenny wrote on 28th July 2015 at 6:11 PM

I just spent 15 minutes playing your game and still can’t get past level 1 🙁 My lack of gaming skills aside, I love the simplicity of the game! It kind of reminds me of flappy bird – it’s a simple concept, but very addicting (probably because it’s so hard)!

That’s awesome that Dylan Sprouse played your game!! And might I say, he is CUTE! haha


Chantelle wrote on 29th July 2015 at 11:48 AM

Awesome. I love these entries about your life at NYU; it seems to be a great fit for you.

I”ve never heard of Dylan Sprouse before, but I know very little about American celebrities–regardless, it’s cool that you made a game, met a celebrity AND then had him playtest it. Congrats on that A too. ^^


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